Does the Gunrunning Research Continue if I Play Story Mode

This article (or section) refers to content in the Enhanced version for the PlayStation 4, Xbox One and PC release of Grand Theft Auto Online that may be absent from other versions.
For a complete list of the features of the Enhanced version for the PlayStation 4, Xbox One and PC version of Grand Theft Auto Online, please see here .

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When supplies are gained, through Disruption Logistics, the player has the option to assign staff to managing stock, research, or both - if the player chooses the assign staff to research, they will begin to research into new projects, such as armor and weaponry, which can be unlocked. There are 51 projects to be researched, and the current research project is selected at random from the list. Only one research project can be done at a time. These research modifications can be applied to Weaponized Vehicles, or added to the MKII weapon conversions.

Assigning staff to both stock and research increases the research project time while assigning staff solely to research will halve the time research is completed in. The player will be notified when their current research project is complete, and they can check what has been unlocked - there is no specific order, research unlocks will be picked at random.

Each project will take hours and will consume supplies, and if there is more than 0% progress in researching the current project, its contents will be revealed. Alternatively, players can choose a Fast-track option to complete it immediately, though its cost depends on the research progress:

" Alright, here we go... How does this sound? Unconfirmed reports of a pitched battle between law enforcement and an individual wearing heavy ballistic armor. I'm guessing the heatwave sent him over the edge. Or maybe he had to dip into his pension fund just to buy a tank of gas. Who knows? It's tough out there. What matters for you, is that if you can get some of this guy's suit back to your tech department, they'll be able to make some serious progress on the research side. Win-win. "

— Agent 14's introductory brief


With The Criminal Enterprises update, players are now able to call Agent 14 to request a Bunker Research mission, which rewards the player with some cash and a boost to Research progress upon completion.

Agent 14 will inform the player of an ongoing shootout between the police and an individual equipped with Ballistic Equipment and a Minigun. The player must travel to the location of the shootout and take out the target, following which the research data must be retrieved from the target's body and taken back to the Bunker.

Upon approaching the location, the player will receive a 3-star wanted level. The wanted level must be lost before the research data can be delivered to the Bunker.

Occasionally, the target will instead be a Cliffford Juggernaut (identified by Agent 14 as an Avon Robot), but the mission is unchanged otherwise.

" Well, if he wanted to know how much punishment that armor could take, I guess you told him. Hopefully there's enough left for your research guys to work with. "

— Agent 14's post-mission text


Upon completion of the mission, there is a 20-minute cooldown before another can be started.

The Bunker Research mission can be started even if the player has completed all available Research items. The player does not need to be registered as a CEO or MC President to start the mission.

RESEARCH COMPLETE: Unlocked vehicle modifications can be purchased at a Vehicle Workshop inside a Mobile Operations Center or Avenger. The Mobile Operations Center and Anti-Aircraft Trailer can be modified inside the Bunker.

Go to warstock-cache-and-carry.com to purchase the Mobile Operations Center.

RESEARCH COMPLETE: Unlocked weapon modifications can be purchased at a Weapon Workshop inside a Mobile Operations Center or Avenger.

Upgrades Upgrade Type Image Available in: APC SAM Battery Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Ballistic Equipment Gear

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Warstock Cache & Carry Half-track 20mm Quad Autocannon Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Weaponized Tampa Dual Remote Minigun Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Weaponized Tampa Rear-Firing Mortar Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Weaponized Tampa Front Missile Launchers Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Weaponized Tampa Heavy Chassis Armor Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Dune FAV 40mm Grenade Launcher Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Dune FAV 7.62mm Minigun Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Insurgent Pick-Up Custom .50 Cal Minigun Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Insurgent Pick-Up Custom Heavy Armor Plating Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Technical Custom 7.62mm Minigun Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Technical Custom Ram-bar Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Technical Custom Brute-bar Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Technical Custom Heavy Chassis Upgrade Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Oppressor Missile Launchers Weaponized Vehicle Upgrade

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MOC Vehicle Workshop Fractal Livery Set Weaponized Vehicle Livery

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Weaponized Vehicle Customization Digital Livery Set Weaponized Vehicle Livery

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Weaponized Vehicle Customization Geometric Livery Set Weaponized Vehicle Livery

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Weaponized Vehicle Customization Nature Reserve Livery Set Weaponized Vehicle Livery

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Weaponized Vehicle Customization Naval Battle Livery Set Weaponized Vehicle Livery

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Weaponized Vehicle Customization Anti-Aircraft Trailer Dual 20mm Flak Weaponized Vehicle Upgrade

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Anti-Aircraft Trailer Customization Anti-Aircraft Trailer Homing Missile Battery Weaponized Vehicle Upgrade

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Anti-Aircraft Trailer Customization Mobile Operations Center Rear Turrets MOC Upgrade

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MOC Customization Incendiary Rounds Weapon Upgrade

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Applicable Mk II weapons Hollow Point Rounds Weapon Upgrade

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Applicable Mk II weapons Armor Piercing Rounds Weapon Upgrade

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Applicable Mk II weapons Full Metal Jacket Rounds Weapon Upgrade

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Applicable Mk II weapons Explosive Rounds Weapon Upgrade

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Applicable Mk II weapons Pistol Mk II Mounted Scope Attachment

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Pistol Mk II Customization Pistol Mk II Compensator Attachment

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Pistol Mk II Customization SMG Mk II Holographic Sight Attachment

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SMG Mk II Customization SMG Mk II Heavy Barrel Attachment

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SMG Mk II Customization Heavy Sniper Mk II Night Vision Scope Attachment

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Heavy Sniper Mk II Customization Heavy Sniper Mk II Thermal Scope Attachment

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Heavy Sniper Mk II Customization Heavy Sniper Mk II Heavy Barrel Attachment

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Heavy Sniper Mk II Customization Combat MG Mk II Holographic Sight Attachment

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Combat MG Mk II Customization Combat MG Mk II Heavy Barrel Attachment

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Combat MG Mk II Customization Assault Rifle Mk II Holographic Sight Attachment

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Assault Rifle Mk II Customization Assault Rifle Mk II Heavy Barrel Attachment

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Assault Rifle Mk II Customization Carbine Rifle Mk II Holographic Sight Attachment

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Carbine Rifle Mk II Customization Carbine Rifle Mk II Heavy Barrel Attachment

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Carbine Rifle Mk II Customization Proximity Mines (vehicle) Weaponized Vehicle Gadget

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MOC Vehicle Workshop Brushstroke Camo Mk II Weapon Livery Livery

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Mk II Weapon Customization Skull Mk II Weapon Livery Livery

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Mk II Weapon Customization Sessanta Nove Mk II Weapon Livery Livery

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Mk II Weapon Customization Perseus Mk II Weapon Livery Livery

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Mk II Weapon Customization Leopard Mk II Weapon Livery Livery

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Mk II Weapon Customization Zebra Mk II Weapon Livery Livery

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Mk II Weapon Customization Geometric Mk II Weapon Livery Livery

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Mk II Weapon Customization Boom! Mk II Weapon Livery Livery

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Mk II Weapon Customization

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Source: https://gta.fandom.com/wiki/Research

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